Ok, I`m sure we can all agree Chrono Trigger was a better game than this sequel
I'm not sure if i should use Serge or not.
He has 470 health
IS stealing the Dragon Plate with Fargo against every dragon 100% neccessary.I`m pretty sure I can manage without doing it but I mean the scale of a successful steal is 3 to 10 and you can only do it once per battle.
Radical Dreamer wrote:You have been leveling up a lot, right?
kaemmerite wrote:"Levelling up?" What is this "level" thing of which you speak? Oh, that's right...Cross doesn't HAVE levels. One of the reasons I very much disliked this game, since if you have trouble with a boss you can't exactly go out and earn some levels to get stronger.
At any rate, Cross is very much on the bottom of my list of favorite RPGs. The music rules, the graphics were pretty, but the battle system wasn't to my tastes and the plot was full of holes and contradictions. And...
[SPOILER]They KILLED OFF all the characters from Trigger. Way to appeal to your fanbase, Square. Idiots.[/SPOILER]
Tom Dincht wrote:After viewing all those seet plot twistis I have to admit Kaemmerite thi game is up to par with Trigger.
Kaemmerite wrote:the plot had too many holes and contradictions for my tastes
kaemmerite wrote:"Levelling up?" What is this "level" thing of which you speak? Oh, that's right...Cross doesn't HAVE levels. One of the reasons I very much disliked this game, since if you have trouble with a boss you can't exactly go out and earn some levels to get stronger.
MasterDias wrote:I had some fun with Cross' battle system although summoning was too much of a hassle and pretty pointless to set up...
But you're all forgetting what made Chrono Cross GREAT...
Glenn.
Appealing to no one but the basic fanbase is what gave us FF:AC.
I never got Glenn in my party since I thought it would be a god idea to save Kid. XP
The question remains, Do I need to see the ending after the credits or is the story well wrapped up anyways.
MasterDias wrote:I had some fun with Cross' battle system although summoning was too much of a hassle and pretty pointless to set up...
Tom Dincht wrote:[SPOILER] There is a scene in the PSX version of Chrono Trigger when you get all the endings. It shows a Masamune weilder (not shown, but many theoires point to the fact it was Magus) and the weilder leads the Porre army to destroy Guardia Castle. The weilder kills the Guardian king, Crono, and takes over Guardia.
Therefore Porre gained equal power to Guardia and they became a strong military force. [/SPOILER]
Tom Dincht wrote:Kae, all we need to know is Porre became a powerful nation. It is a videogame so a backround story isn`t completely neccessary.
kaemmerite wrote:[SPOILER=Porre]Porre? A MILITARY SUPERPOWER? You have to be kidding me. One of the major sidequests in Chrono Trigger was getting the mayor of Porre to turn into a nice guy so he'd give you back the Sun Stone! I SERIOUSLY doubt he would somehow build up an army and attack other countries.[/SPOILER]
[SPOILER=Grobyc]Robo was the pinnacle in robot technology in the future, and Grobyc was more advanced than him DESPITE his being invented 1,280 years prior? Yeah, that's not a plot hole, not at all. e.e[/SPOILER]
[SPOILER=Lavos]Ah, the BIGGEST plot contradiction of all. Lavos, with the last of his strength, pulled Chronopolis to the past as a form of "insurance." Here's the kicker: Chronopolis is from the future where Lavos WAS DESTROYED. Chronopolis, and FATE's job, was to ensure NOTHING CHANGED IN THE PAST. This would mean Chronopolis has to make sure Lavos is destroyed. So...HOW in the WORLD is this a form of "insurance" for Lavos? The only thing it's doing is making sure that it'll be destroyed! BIGGEST...PLOT CONTRADICTION...EVER.[/SPOILER]
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