Laptop Screen Size

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Laptop Screen Size

Postby mastersquirrel » Mon Jul 11, 2005 9:05 am

I recently bought Battlefield 2 and found that it can run on my new laptop on the minimal settings. However, sometimes I experience button lag where if I'm running and let go of the button or try to turn I continue running in the same path for a short time before I jerk into the new direciton.

I was told that it was possible to actually shrink the size of your laptop screen so that games like Battlefield 2 can run faster. However, I do not know how to do this.

Does anyone know how to shrink the screen size to make games run faster?
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Postby Kaligraphic » Mon Jul 11, 2005 12:35 pm

I presume you mean screen resolution? For Windows, it's in the settings tab of the desktop properties, but many games have their own resolution settings. You should look for a settings, options, or preferences entry in the game menus.

Laptop screens, I should note, have a native resolution, so they'll look best at the highest they can display. At lower resolutions they just won't look their best.
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Postby mastersquirrel » Tue Jul 12, 2005 4:48 am

:lol: :lol: :lol:
No no, I'm quite well versed in what screen resolution is. What I was told is that this actually makes the viewing size smaller on the screen so that the game doesn't have to draw as much (or not as big.... or something along those lines).

Someone else suggested that they might mean Windowed Mode which is supposed to be activated with pressing Alt-Enter, but that didn't work.
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Postby shooraijin » Tue Jul 12, 2005 5:22 am

That depends on the title. For example, in DOOM, you could press + and - to change the viewport (better term than window) and draw less, but I've never played your particular title and so I don't know if it even offers that. This might be time to dig into the user's guide.

Some other programs even offer an interlaced mode where, for a somewhat dimmer screen, only half the lines are drawn. This can be tremendously faster. However, this is more of a speed up for software-based rendering, and most games rely on the fill rate of your 3D card which may not be enhanced much with this.
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