volt wrote:But FMVs on the GameBoy Advance are a lot smaller, they have a fixed resolution, size, and only a certain amount of colors they can produce, which is why Cartoon Network episodes have come out for GameBoy, but if you notice there's only a few on their that they can fit. And the cartridge still costs a lot of money.
Volt wrote:the same reason squaresoft only made FF for sony's PSone/PS2, it's just a prefference
TroutNinja wrote:They need to get some actual.. games for the PSP, most all the games being made for the PSP look like ports of PS2.
kaemmerite wrote:Same with DS, there's a lot of ports for that too.
kaemmerite wrote:Because the CDs are small.
I honestly think that's the reason. The laser doesn't have to go as far to obtain information, resulting in shorter loading times.
Volt wrote:GameCube discs are small, very little motor power is required to spin them. So I'm guessing the GameCube spins them at high speed all the time non-stop.
Volt wrote:Either way we've decided the size of the discs is what is helping the load time. I wish nintendo would of told us that. This way all the poeple who like to diss on the 1.5 gig discs can finally shut-up and see why nintendo has picked them instead of the normal sized DVD discs. And all this time we thought they were just "cute".
Bobtheduck wrote:If I wasn't going to be using all of my money for the next few months on TESOL, I'd save up for both a DS and a PSP, but PSP first... Just for the IMPORT of advent children...
Volt wrote:Ok, back to the PSP, there's apparently a 6 hour battery life for movies and a 4 hour battery life for games. There's rumor's going 'round that the PSP will NOT ship in March like expected. Sony might be trying to improve the battery life?
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