Postby BishounenCookie » Sat Dec 18, 2004 12:14 am
I know they do that in Thailand alot. I remember reading an article in Yahoo news about how the thai government made a gaming curfew for the whole country almost exclusively because of the game Ragnarok Online. Not only are kids deeply addicted to that game, but they also are heavily engaged in the buying and selling of game items for real money.
Thailand, obviously, is alot more extreme than our tamer western world. Here, it's not like every other kid is playing an MMORPG... it's mostly just the giddy fan-people. Even most real "gamers" in the 'States and Canada I know prefer games like CS or WC3 for their online hookups. (I like to make the distinction between "gamers" and "MMORPGers;" "MMORPGers" don't have time for any other games besides their current MMO.)
If this game, Project Entropia, was more mainstream... it kind of makes you wonder what wierd effects our economy would sustain to have all of this money being pumped into a virtual market.
Who's to say who owns what in the game? There are no laws to protect your virtual estate or investment. Technically it's all the intellectual property of the game's publisher, and they could decide at any moment, for whatever dastardly reason, to just delete the $26,500 island. I am always hearing people complain about how these games get "item wipes" or "rollbacks" or "resets," etc. for this reason or that. I'm not so sure I'd trust some no-name game company (or ANY company) with the key to make or break my $26,500. Thus, even if he does make a profit from it, I'd still say it was a stupid, stupid, STUPID thing to do!