Postby Nocturnalux » Thu Jan 29, 2015 11:00 am
I've finished quite a few titles to make space for this season's anime:
Haikyuu!
I liked this one a lot. It manages to do all a sports anime is meant to do, to show the importance of teamwork, the intensity of each match while tying up the characters' development with the game. Kageyama's character in particular was very well accomplished in that regard. Starting off as 'the king of the court', he was so above his peers in middle school that developed highly dictatorial tendencies and basically treated his team with Midousuji-like lack of caring. His downfall comes when the entire team ceases to listen to his commands which to a setter is death.
A sport like volleyball is even more team driven than most so Kageyama's ways can only spell disaster even if he is a genius player. As one of the other teams says, 'we are blood', in the sense that everyone works together to achieve a goal. Hinata, the bundle of energy spike who serves as rival and support to Kageyama, is the typical shounen hero except he is actually likable.
The third years add their share of poignancy as always happens in this kind of series because it is their last year.
SPOILER: Highlight text to read: I was very surprised that the heroes actually lose the last game. The series ends in defeat which I was not at all expecting but that I greatly appreciated, if there is one thing that annoys me is a team that never ever loses.
Kuroko no Basket 2
Wonderful all around. Like Haikyuu it manages to develop the characters through the game in question, in this case basketball. The choice of a very low key lead ends up resulting very well as Kuroko's reasonable ways and extremely quiet demeanor are hardly ever seen in a sports anime main character. That the character whose name is in the actual title is known for its amazing *passing* skills, of all things, is already original enough. Anyone who has ever played basketball will tell you that passing is vital but it is not glamorous enough to fit the bill. Until Kuroko rolls by, that is.
Of course, Kuroko's laid back attitude does hide a fierce attachment to the game and there are plenty of hotheaded characters to make up for his lack of enthusiasm. Namely, Kagami who grows by leaps in bounds in this season.
SPOILER: Highlight text to read: The highlight has got to be the game against Aomine, arguably one of Seirin's most difficult victories. The game with Murasakibara was extremely good as well and the added angle of childhood friend turned rival in Himuro was a good choice.
I've yet to pick up the third season but there will be Akashi which makes me very, very happy.
Inazuma Eleven Go: Galaxy
The Inazuma franchise is officially about soccer but it is more about magic than anything else. Aimed at a younger audience than Kuroko, it becomes sillier and weirder with each instalment. In one of the later seasons the heroes travel across time in a bus-time machine driven by a talking blue teddy bear from the future (!) in order to gain special powers from several historical figures. This leads us to playing soccer with dinosaurs, for example.
This season is no exception. The future of the entire universe will be decided through a soccer tournament between several planets and of course it is up to the Inzuma team to represent Earth and keep everything from being absorbed by a black hole. Except instead of actual soccer players the team is mostly comprised by athletes from other sports and by two smart but really not athletic kids. So a lot of time is spent building up these new characters and showing them that soccer is absolutely amusing.
They tried to match up each kids' ability to their position in soccer which was quite surprising as realism is not exactly Inazuma's forte. At all. But the former basketball player ends up becoming a goal keeper, the former boxer uses his footwork to dodge and defend, the former track runner puts his running skills to good use (like Kazemaru back in the day), the smart kids analyze their opponents and find patterns of attack, etc. The reason why these players were picked when they start out becoming absolute zeros at soccer is explained through their having magical potential in the form of 'Souls' which are basically animal avatars used in flashy sequences. It is not surprising that Inazuma has spawned many games, card games, etc.
The development of these new characters is the highlight of Galaxy but it is strange in a few ways. Would a diehard basketball player need be told about the power of teamwork? Not really, basket has as much if not more teamwork than soccer. Just ask Kuroko. Also, for all the 'soccer saves the universe' rhetoric (taken literally in this season!), there is a lack of understanding of the actual rules of the game. Despite soccer being addressed as a thinking creature ('You're making soccer sad', is a frequent line said in all seriousness), or perhaps for that very reason, we have shiny animation sequences every other episode but no penalty kicks, no off-sides, and perhaps even stranger, no yellow or red cards.
One of the staples of the franchise is having an absurdly powerful team literally mop the floor with our heroes so much so that they end up half-dead and unable to even get up. No referee ever intervenes but there are referees, they simply allow extremely violent plays all the time. They also allow *the entire* team to be switched with new members and then replaced by the original ones, another thing that is not allowed.
In a word, 'soccer' is code for 'teamwork, friendship and effort'. You really could call it 'magic', replace the ball with wands and the essence of Inazuma would not change much. As an aside, I understand that this is aimed at Japanese boys but it is still a bit weird how the team that represents Earth as a whole is *entirely* Japanese. Especially since the franchise is known for having a lot of foreign characters that could have been used here. But no, it's Japanese people only and later aliens...because.