The Legend of Zelda: Ocarina of Time 3D

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The Legend of Zelda: Ocarina of Time 3D

Postby Cognitive Gear » Tue Jun 15, 2010 6:12 pm

The Legend of Zelda: Ocarina of Time is being remade for 3DS!

NOA's Twitter wrote:NintendoAmerica: Zelda fans, one more thing... We're proud to introduce The Legend of Zelda: Ocarina of Time 3D!


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Postby Nate » Tue Jun 15, 2010 7:18 pm

Wasn't it already in 3D? Does 3D mean something other than what I thought it meant?
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Postby Rusty Claymore » Tue Jun 15, 2010 7:30 pm

Nate (post: 1401209) wrote:Wasn't it already in 3D? Does 3D mean something other than what I thought it meant?


I was thinking that myself... And why not for the wii? I'd pay full price for a cleaned up version of Majora's Mask, too.
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Postby Peanut » Tue Jun 15, 2010 8:04 pm

Nate (post: 1401209) wrote:Wasn't it already in 3D? Does 3D mean something other than what I thought it meant?


Yes, it also means a cheap gimmick to try and better immerse people into any visual experience. See Avatar for a perfect example of what its capable of.

With this being said...I'm a little tempted to get a 3DS even if it is a gimmick meant to convince more people to buy DS every year. Nintendo actually seems to be putting some decent games on this system...well at least two decent games on this system...
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Postby Bobtheduck » Tue Jun 15, 2010 8:27 pm

I thought of the Mario 64 DS version and laughed, then I remembered the 3ds had an analogue nub.

Hmm... I guess it CAN work.

Oh, and this is the OPPOSITE of normal 3d movies. They pop OUT. 3ds pops IN.
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Postby ShiroiHikari » Tue Jun 15, 2010 8:48 pm

Meh. I still don't want a 3DS.
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Postby J.R. » Tue Jun 15, 2010 9:32 pm

Rusty Claymore (post: 1401212) wrote:I was thinking that myself... And why not for the wii? I'd pay full price for a cleaned up version of Majora's Mask, too.


You can get OoT for Wii.
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Postby Roberts » Wed Jun 16, 2010 4:11 am

3D stands for a 3D display, as opposed to a 2D display that we usually use.

3D display in both movies AND games has the ability to pop in OR out. 3D games have always (up till now, I guess) culled any object that is 'behind' the viewport/camera. Any object behind the viewport/camera when using a 2D display would simply obstruct your vision and look messy.

With a 3D display, any object with a Z value 'behind' the viewport/camera will 'pop' out of the screen. Changing the camera angle at will would likely cause issues with any objects currently popping out of the screen, which is probably the reason we don't, and shouldn't, see much of it in games. But it is certainly doable.

Anyway, I'm interested to see the 3DS for my self at some point. Not entirely convinced it will be worth it so far. Not many games catching my interest. (I'm a huuuuge RPG fan, but have never found Zelda games interesting in the least *shrug*)
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Postby Nate » Wed Jun 16, 2010 4:35 am

Roberts wrote:(I'm a huuuuge RPG fan, but have never found Zelda games interesting in the least *shrug*)

I don't get this statement. That's like saying "I'm a huge sports game fan, but have never found the Half-Life games interesting in the least." Why mention something that isn't related to the genre at all? XD
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Postby Bobtheduck » Wed Jun 16, 2010 5:20 am

Nate (post: 1401295) wrote:I don't get this statement. That's like saying "I'm a huge sports game fan, but have never found the Half-Life games interesting in the least." Why mention something that isn't related to the genre at all? XD


To be fair, I think UT3 and sports games would be a more apt comparison. Unreal tournament is based around a futuristic sport, where people kill each other repeatedly but don't stay dead. Sort of like a tackle in football. I think Zelda has more in common with RPGs than Sports games do with Half Life. It's more like Sports games and Unreal Tournament.
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Postby Roberts » Wed Jun 16, 2010 6:13 am

Nate (post: 1401295) wrote:I don't get this statement. That's like saying "I'm a huge sports game fan, but have never found the Half-Life games interesting in the least." Why mention something that isn't related to the genre at all? XD
:forehead:

I was implying all subgenres of RPG. This includes Action RPG, of which Zelda can be at least partially classified under. You may then argue that it is an Action Adventure or some other quasi-genre, in which case let me clarify:

"I'm a huuuuge fan of [the individual elements that make up your usual Zelda game] but have never found Zelda games interesting in the least *shrug*"

I wasn't implying Zelda games suck. I was saying that all the elements I look for in a game are there, but for some inexplicable reason I just can't get into them. The way it all comes together just doesn't click with me.
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Postby Rocketshipper » Wed Jun 16, 2010 8:28 am

They're also doing a 3DS remake of Paper Mario.

I wonder if these remakes will have signifigant new content? Cause I already have Ocarina of Time for the N64 and the gamecube, so unless its a signifigantly different experience, I think I'll stick with my old copies.

Now...Kingdom Hearts 3DS looks to be a different story altogether ^^. Based on the screenshots they've released of it so far, it DOES look like an entirely new game, and Nomura stated in an interview that three new games were in the works for the series, so maybe this is one of those. Hopefuly this isn't the remake of Coded.

When does the 3DS come out anyway?
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Postby blkmage » Wed Jun 16, 2010 8:36 am

I think that the interesting thing is that there seems to be a consensus that this 3D thing actually works, which I think was the huge hurdle to overcome. That is, it seems to work consistently across a lot of different people with varying degrees of vision without causing headaches or looking terrible. And if you really hate the 3D, you can turn it off, which I think was a kind consideration to make.

According to things I've read, the reason a handheld was chosen for 3D was because of the hardware consistency, in that they wouldn't need to deal with a billion different types of TV. And specifically in the case of OOT, Miyamoto mentioned that Hyrule Field in particular was the thing he wanted to do up in 3D. In regards to 3D in general, he cited Starfox as an example of where he thinks that the 3D space thing can help with things like flying and judging where shots go.

Of course, this is all hearsay, but I think that if the 3DS was as terrible as expected, everyone would be rushing to crap on it and sing its swan song.
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Postby Roy Mustang » Wed Jun 16, 2010 11:35 am

Rocketshipper wrote:When does the 3DS come out anyway?


Right now, all that is being said is before March 2011.


I would think that it would come out sometime in Nov of this year for the Christmas season.


I'm also glad to know that it has backwards compatibility for DS games.


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Postby ShiroiHikari » Wed Jun 16, 2010 12:59 pm

Okay, so...I might get one of these if they start releasing titles I actually want. Is it a fact that it's backwards compatible?
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Postby Cloud500 » Wed Jun 16, 2010 1:49 pm

I need a job...
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Postby Etoh*the*Greato » Wed Jun 16, 2010 2:14 pm

Forget 3D. They polished the graphics! I've never seen that game look so good!
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Postby Bobtheduck » Wed Jun 16, 2010 8:39 pm

The last report I read mentioned a "sweet spot" and a "narrow window" where the 3d worked... I'm not convinced yet that, away from E3 and in normal use, the 3d will actually "work" in everyday life. Hopefully you can turn the 3d off when you just want to play it how you want to play it, not hold it a certain way.
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Postby Nate » Wed Jun 16, 2010 8:47 pm

Roberts wrote:I was implying all subgenres of RPG. This includes Action RPG, of which Zelda can be at least partially classified under.

Nope. As we discussed on the Gamecast, an RPG is a game in which the outcome of combat and actions are not determined by the skill of the player, but by statistics. This goes back to pen and paper RPGs where combat, certain conversational outcomes, and often things like trying to climb a wall and whatnot were dependent on the roll of the dice.

In Zelda, there are no stats, other than a life meter (which doesn't qualify, otherwise Super Mario 64 is an RPG). In Zelda, you directly control Link, meaning your skill as a player can control the outcome of combat. If you are a good enough player, you can avoid taking damage for the entire game.

In say, Final Fantasy IV, which is an RPG, you cannot be skillful enough to avoid taking damage. You can only increase your defense stat with equipment, or hope that the RNG is kind enough to have you dodge the attacks. You have no control over whether the monster's attack will miss Cecil or hit him]You may then argue that it is an Action Adventure or some other quasi-genre[/QUOTE]
I won't argue it, I will directly state it because it is proven fact. And Action-Adventure is not a "quasi-genre." What do you think God of War is? Devil May Cry?
"I'm a huuuuge fan of [the individual elements that make up your usual Zelda game] but have never found Zelda games interesting in the least *shrug*"

That's a statement I can live with!
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Postby blkmage » Wed Jun 16, 2010 8:55 pm

Bobtheduck (post: 1401486) wrote:The last report I read mentioned a "sweet spot" and a "narrow window" where the 3d worked... I'm not convinced yet that, away from E3 and in normal use, the 3d will actually "work" in everyday life. Hopefully you can turn the 3d off when you just want to play it how you want to play it, not hold it a certain way.

Normal use being what? E3 isn't exactly the greatest place to play games. In fact, I'm pretty sure it's downright horrid and far from anything resembling an ideal environment to show off stuff that's dependent on a specific setup, particularly for something like handhelds. If the experience can survive being around thousands of other people in an expo hall, I think it'll be fine on the bus or wherever it is people tend to play handhelds.
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Postby KeybladeWarrior » Wed Jun 16, 2010 10:51 pm

I am going to avoid this one. I already have Ocarina of Time for the Gamecube. The only way I am not going to avoid this 3DS version is that it has quite a large amount of new content. (Not control wise like using a stylus)
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Postby Roberts » Wed Jun 16, 2010 11:09 pm

@Nate

I had my own wall of text all typed up in response, but you know what? It isn't worth it. You're as close to a troll as there is on this forum, and I refuse to constantly gratify you with responses every time you decide to pick on a word or phrase that isn't 100% accurate, or that can be interpreted in multiple ways.

This is the last time we have a useless back and forth over what amounts to simple semantics.
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Postby goldenspines » Wed Jun 16, 2010 11:36 pm

Roberts (post: 1401537) wrote:@Nate

I had my own wall of text all typed up in response, but you know what? It isn't worth it. You're as close to a troll as there is on this forum, and I refuse to constantly gratify you with responses every time you decide to pick on a word or phrase that isn't 100% accurate, or that can be interpreted in multiple ways.

This is the last time we have a useless back and forth over what amounts to simple semantics.


Calm down, please. Let's not throw insults, even if they seem justified to you. If you have a complaint against another member, take it to PM and get it sorted out. Or, if you do feel there is a serious problem that cannot be settled by PM discussion, please message one of the moderators or admin about it.
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Postby Roberts » Thu Jun 17, 2010 12:20 am

goldenspines (post: 1401544) wrote:Calm down, please. Let's not throw insults, even if they seem justified to you. If you have a complaint against another member, take it to PM and get it sorted out. Or, if you do feel there is a serious problem that cannot be settled by PM discussion, please message one of the moderators or admin about it.
To be fair, I am calm. No insults were intended. I have no complaints, nor is it a serious problem.

I have let this type of irrelevant exchange go on unchecked more than once in my meagre 50 posts. It has been my fault for responding, and I refuse to do so from now on. That was the crux of my post.
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Postby firestorm » Thu Jun 17, 2010 8:19 am

Peanut (post: 1401225) wrote:...well at least two decent games on this system...


I counter your statement with this! Go launch center! XD lol

Bobtheduck (post: 1401486) wrote:The last report I read mentioned a "sweet spot" and a "narrow window" where the 3d worked... I'm not convinced yet that, away from E3 and in normal use, the 3d will actually "work" in everyday life. Hopefully you can turn the 3d off when you just want to play it how you want to play it, not hold it a certain way.


It actually has a slider on the top that you can use to turn the 3d on or off if you want to.
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Postby Sheenar » Thu Jun 17, 2010 9:44 am

Ocarina of Time is one of my favorite games ever. I've never had the pleasure of owning a copy though. Just borrowed a friend's GameCube one summer and played it.

If the price is right, I just may relent and purchase a 3DS so I can play it. :D
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Postby Etoh*the*Greato » Thu Jun 17, 2010 10:01 am

Roberts (post: 1401537) wrote:@Nate

I had my own wall of text all typed up in response, but you know what? It isn't worth it. You're as close to a troll as there is on this forum, and I refuse to constantly gratify you with responses every time you decide to pick on a word or phrase that isn't 100% accurate, or that can be interpreted in multiple ways.

This is the last time we have a useless back and forth over what amounts to simple semantics.



Actually, I'm sorry to say but I agree with Nate. I respectfully have to say that Zelda is an action adventure game with no roleplaying elements to it what-so-ever.
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Postby Mr. SmartyPants » Thu Jun 17, 2010 10:21 am

Definitions in video games are entirely arbitrary anyway. Nate is only "right" cause the collective majority decided so, lolz. Whatever rigid and systematic definition he wishes to employ, anyway.

Zelda is a a Third Person Shooter for me. Bow and Arrow? Duh.
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Postby Etoh*the*Greato » Thu Jun 17, 2010 11:47 am

Mr. SmartyPants (post: 1401583) wrote:Definitions in video games are entirely arbitrary anyway. Nate is only "right" cause the collective majority decided so, lolz. Whatever rigid and systematic definition he wishes to employ, anyway.

Zelda is a a Third Person Shooter for me. Bow and Arrow? Duh.


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Postby blkmage » Thu Jun 17, 2010 11:59 am

Zelda is totally Fully Reactive Eyes Entertainment.
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