Raiden no Kishi wrote:Quick question: if I get the Orange Box via CD, do I get the pre-EP2 HL2 stuff, like HL2 and EP1?
Raiden no Kishi wrote:Also, does the CD allow me to run Orange Box games [with the obvious exception of Team Fortress 2] without connecting to Steam? Like I've said, my college's network doesn't like Steam much.
Omega Amen wrote:The Orange Box contains all the Half-Life 2 content. You get Half-Life 2, Half-Life 2 Episode 1, and Half-Life 2 Episode 2.
Omega Amen wrote:While you can play games in Offline Mode (see here for details), you still need to login to your Steam account at least once to register your games.
Here is the Troubleshooting Network Connectivity FAQ from Valve. I am not sure how lenient your Network Administrator is at your school, but here is the information on how to get connected to Steam.
TriezGamer wrote:Orange Box is still $60 for the 360 everywhere I look. I don't plan to buy it till I find it a bit cheaper.
Mr. SmartyPants wrote:May I ask why you hate Steam? I have no problems with it.
I support creative game design, not restrictive DRM systems.
Nate wrote:You need to learn to read posts more fully. :p He already said why he hates Steam.
TriezGamer wrote:It's that Steam IS a form of DRM. So I will not support it. Steam has nothing to do with creative design. However, Portal is creative game design.
I'm fully aware that Steam is user-friendly. Steam, purely as a distribution method, is a wonderful idea. It's the DRM aspects that get to me.
DRM, in my opinion, is something that should be eradicated, and while I'm certain that my personal boycott won't change anything, I'm still going to stand for what I believe.
Raiden no Kishi wrote:And DRM is a hideous technological hellspawn why exactly? Last I checked, creators getting compensated for their work was a good thing. Without it, I do believe your creative game design would be harmed. Artists have to eat too.
.rai//
Mr. SmartyPants wrote:I can understand why someone would hate DRM for something like... say the music industry, but I can't really have the same opinion towards video games.
TriezGamer wrote:DRM is a restriction on the legitimate buyer, not the pirate.
Pirates will (and have) cracked every DRM scheme in short order, so it does nearly nothing to stop piracy (and likely costs more to develop than the actual losses incurred). What DRM does is make it so they can try to sell you the same product in 20 different formats because it's illegal to convert the format yourself (Violation of the DMCA to crack the DRM to copy a song to an MP3 on your HDD, put it on your iPod, etc.). DRM has nothing to do with people getting paid for anything. It has to do with control over what you do after you've already bought the product. I don't support DRM. Period.
I won't support DRM. It has nothing to do with music or video games.
Raiden no Kishi wrote:Very well, but your arguments fall utterly irrelevant as far as software is concerned. DRM for software makes all the sense in the world. The problem you seem to have is with the DMCA as it applies. If DRM is so impotent, as you claim, why whine about it? I believe the legitimate complaint is with the DCMA's prohibition on circumventing DRM for legitimate reasons. In that case, crusade against that.
Raiden no Kishi wrote:As to DRM having nothing to do with people getting paid, I believe simple logic refutes that notion. If there was no monetary impetus, why would businesses bother with it? Contrary to what some believe, businesses don't have it in for people. Businesses don't have time for it. Businesses are organizations formed in order to acquire money. End of line.
TriezGamer wrote:DRM for software makes no sense at all. As pointed out by MSP, there isn't much reason for it in gaming -- they can't sell it to you on a different format, so it's not accomplishing anything for sales OR piracy. That's likely also why DRM hasn't been a major issue in gaming. Steam does a lot more than just act as a DRM utility, and it's DRM capability is extremely low, so it's DRM development cost was likely a non-issue.
TriezGamer wrote:I'm fully aware of how businesses operate. And businesses will do things that they THINK will help sometimes -- and they are capable of being wrong. Look up the rootkit Sony planted in their music CDs, or the controversy surrounding StarForce if you want something relevant to games.
Wow. I would never have expected it to be referred to like it was sin. "Never allow[ing] DRM to even have its foot in the door" ~ OK. It's your world. We must all make our own decisions. I honestly hope you find this crusade fulfilling. As for me, I'm going to go think with portals.TriezGamer wrote:Steam is mostly harmless. I'm aware of that. But I'm not going to allow DRM to even have it's foot in the door.
TriezGamer wrote:Steam is mostly harmless. I'm aware of that. But I'm not going to allow DRM to even have it's foot in the door.
Well, he is not being consistent. DRM is in all current gaming consoles as well as their game discs... even downloadable games. And that goes for certain computer operating systems as well. If he does not want DRM within his house, he needs to start expelling those as well.Mr. SmartyPants wrote:*Shrug* Suit yourself. Guess we won't be able to play with you. D: Personally I think disliking DRM to the point of even refusing to use Steam is outrageous, but different strokes for different folks.
Omega Amen wrote:Well, he is not being consistent. DRM is in all current gaming consoles as well as their game discs... even downloadable games. And that goes for certain computer operating systems as well. If he does not want DRM within his house, he needs to start expelling those as well.
Omega Amen wrote:So, yes, I purchased The Orange Box via Steam download, and I recommend it to those who have the bandwidth to do so.
Raiden no Kishi wrote:I honestly hope you find this crusade fulfilling. As for me, I'm going to go think with portals.
Mr. SmartyPants wrote:Guess we won't be able to play with you.
A CD-key is not DRM, it's just an authentication method. It's not the same thing.Raiden no Kishi wrote:I can see someone wanting to avoid computer software DRM [whether that's a CD key or what-have-you] in order to distribute it for free.
Raiden no Kishi wrote:Your previous language makes it sound like the businesses are out to get us all.
Omega Amen wrote:Well, he is not being consistent. DRM is in all current gaming consoles as well as their game discs... even downloadable games. And that goes for certain computer operating systems as well. If he does not want DRM within his house, he needs to start expelling those as well.
I think you are too narrow in your definition ("very specific form"), and thus, excluding other practiced forms of DRM. Digital Rights Management is a form of access control placed by the rights owner of the digital intellectual property. It normally requires some type of encryption and authentication scheme, and it is enacted in software and even in conjunction with hardware or some specific aspect of the digital asset itself, and yes, this software/hardware is not technically necessary to use/purchase the digital property.TriezGamer wrote:You have a very loose grasp on what DRM is. DRM is not just a catch-all term for copy-protection schemes. It's a very specific form of copy-protection methodology that involves software outside of the necessary software for the game/music/etc. to function.
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