Star Wars: Empire at War Demo
PostPosted: Fri Jan 20, 2006 9:37 pm
Has anyone tried this demo yet? If you haven’t, do it now:
http://www.download.com/Star-Wars-Empire-at-War-demo/3000-7488_4-10492455.html -(sorry, I’m sure there’s a better link somewhere else.)
Wow, it looks like a Star Wars RTS is actually delivering on all its promises. O_o Yeah, you heard me… finally, a Stars Wars RTS done right. I mean, this demo has sold me -- I’m ordering the collector’s edition as I type this.
The game looks great; the graphics are as good, as I anticipated, and the effects are also good. Unexpectedly, it run pretty smoothly without sacrificing much too. The battle screen isn't too confusing with lots of ships or troops -- they become proportionally smaller when you zoom out -- as it had a danger of becoming (space combat wise). Yet, some of the units are a little unbalanced compared to what we see in the movies.
However! I heard that the demo is from a build from early last month, so a lot of bugs, balance issues, and other such stuff's been corrected. Also, the demo was sped up in terms of fleet moving and unit creation, and the AI has been nearly turned off.With that in mind, I'm pretty confidant this is the solid RTS fans have been waiting for.
Now, if you will excuse, I’m going to go play it again, once my order is complete…
http://www.download.com/Star-Wars-Empire-at-War-demo/3000-7488_4-10492455.html -(sorry, I’m sure there’s a better link somewhere else.)
Wow, it looks like a Star Wars RTS is actually delivering on all its promises. O_o Yeah, you heard me… finally, a Stars Wars RTS done right. I mean, this demo has sold me -- I’m ordering the collector’s edition as I type this.
The game looks great; the graphics are as good, as I anticipated, and the effects are also good. Unexpectedly, it run pretty smoothly without sacrificing much too. The battle screen isn't too confusing with lots of ships or troops -- they become proportionally smaller when you zoom out -- as it had a danger of becoming (space combat wise). Yet, some of the units are a little unbalanced compared to what we see in the movies.
However! I heard that the demo is from a build from early last month, so a lot of bugs, balance issues, and other such stuff's been corrected. Also, the demo was sped up in terms of fleet moving and unit creation, and the AI has been nearly turned off.With that in mind, I'm pretty confidant this is the solid RTS fans have been waiting for.
Now, if you will excuse, I’m going to go play it again, once my order is complete…