One Piece Game Idea
PostPosted: Tue Dec 06, 2005 3:15 pm
One Piece fans, I have an idea for a good game. A One Piece RPG. Sounds dumb, right? Read on, and you still may not aprove of the idea.
Game Title: One Piece-The Grand legacy
Genre: Role Playing
Rated: T for Mild Language, Mild Violence
Story: This game would take place in the first section of One Piece. Probably starting at the prologue when with luffy and Sahnks up to fighting Crocodile.
Battle Engine: Setup Similar to FF. Turnbased, each character has an individual turn and has a list of special attacks, normal attacks, the use of items, and the ability to use sertain "Techniques" which is like Magic in most RPGs.
Character Class: (Every Character that You will be able to use)
Luffy-Fighter
Uses his gomu gomu abilities to attack oponent and has special abilites mentioned in the show.
Zoro (Guess?!)- Swordsman
Not neccessary.
Kobi- N/A
He woill only be in your party for when you fight Captain Morgan and Alvida. He just uses his fists.
Shanks-Swordsman
He would be available in the opening, but that is all.
Nami- (Brains)
She would be the main healer in the party and would use special moves with her staff.
Usop- Sharpshooter
He will be useful. You would buy ammo for him at stores.
Sanji- Fighter
Usues special moves with his feet and has many techniques that involve food.
Hawkeye- Unlockable once beating the game.
Chopper-(Merchant)
You normally have him as your own item seller but he can participate in battle as his beefed up selft.
-Does Nico Robin join before or after you fight Crocodle?-
As for towns and dungeons there are plenty of villages and the dungeons could be enemy bases or aboned towns lurking with enimies. Random enounters are an No-No.
What do you guys think?
BTW, this would never reach America because i don`t want 4kids getting they`re hands on this idea.
Game Title: One Piece-The Grand legacy
Genre: Role Playing
Rated: T for Mild Language, Mild Violence
Story: This game would take place in the first section of One Piece. Probably starting at the prologue when with luffy and Sahnks up to fighting Crocodile.
Battle Engine: Setup Similar to FF. Turnbased, each character has an individual turn and has a list of special attacks, normal attacks, the use of items, and the ability to use sertain "Techniques" which is like Magic in most RPGs.
Character Class: (Every Character that You will be able to use)
Luffy-Fighter
Uses his gomu gomu abilities to attack oponent and has special abilites mentioned in the show.
Zoro (Guess?!)- Swordsman
Not neccessary.
Kobi- N/A
He woill only be in your party for when you fight Captain Morgan and Alvida. He just uses his fists.
Shanks-Swordsman
He would be available in the opening, but that is all.
Nami- (Brains)
She would be the main healer in the party and would use special moves with her staff.
Usop- Sharpshooter
He will be useful. You would buy ammo for him at stores.
Sanji- Fighter
Usues special moves with his feet and has many techniques that involve food.
Hawkeye- Unlockable once beating the game.
Chopper-(Merchant)
You normally have him as your own item seller but he can participate in battle as his beefed up selft.
-Does Nico Robin join before or after you fight Crocodle?-
As for towns and dungeons there are plenty of villages and the dungeons could be enemy bases or aboned towns lurking with enimies. Random enounters are an No-No.
What do you guys think?
BTW, this would never reach America because i don`t want 4kids getting they`re hands on this idea.