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lumines, most addictive game ever

PostPosted: Mon Jun 06, 2005 11:46 am
by desperado
lumines is so insanely addictive i cant put it down! anyone else here played it before?

PostPosted: Mon Jun 06, 2005 11:48 am
by Myoti
I think I've heard of it somewhere, but I'm not to sure of what it is.

PostPosted: Mon Jun 06, 2005 11:49 am
by Tsukuyomi
I heard of it, but never played it. I'm so in love with Dynasty Warriors. It's so addictive. I love fighting. Not just for fha sake of fighting, but fighting for my loved ones y'know (smiles)!!!!

PostPosted: Mon Jun 06, 2005 1:15 pm
by Tommy
Nah! The most addictive game is Zoo Keeper for the DS. I`d rather get a PSP though.

Lumines is like the next Tetris right?

PostPosted: Mon Jun 06, 2005 2:17 pm
by Link Antilles
Tom Dincht wrote:Lumines is like the next Tetris right?



Next best puzzle game since Tetris, in my humble opinion. ;)

PostPosted: Mon Jun 06, 2005 2:21 pm
by Tommy
Tetris isl ike the only game I ever play on my GBA.

PostPosted: Mon Jun 06, 2005 4:28 pm
by Yojimbo
Gosh I'm so tempted sometimes to get a PSP with Lumines and Metal Gear Acid. I can afford it and all but I've bought like 3 games this past month and a half and I haven't beaten them all yet. And then Battlefield 2 comes out later this month which I just preordered today and I know that will suck my time up. And of course Xbox 360 is looming on the horizon along with Shadow of the Collosus.

PostPosted: Mon Jun 06, 2005 4:38 pm
by glitch1501
ive i got a psp, (hopefully i will for christmas!) i would get lumines!!!!!!!!!!!!!!!!!!!

PostPosted: Mon Jun 06, 2005 8:09 pm
by desperado
its extremely good, i would suggest wipeout pure and dynasty warriors (metal gear ac!d to if you like the card game type games) but still nothing can beat the pulsating change music make your own as you play fun of lumines

PostPosted: Tue Jun 07, 2005 12:20 pm
by Tommy
Do play metal Gear Acid do you have to know how to play card games?

PostPosted: Tue Jun 07, 2005 1:43 pm
by Yojimbo
Tom Dincht wrote:Do play metal Gear Acid do you have to know how to play card games?


It's more of a tactical strategy game with cards. Besides would it matter? It has a tutorial in it.:P

PostPosted: Tue Jun 07, 2005 2:32 pm
by cbwing0
I have a PSP with Lumines, Dynasty Warriors, Twisted Metal: Head-On, and Untold Legends. Out of those, Lumines is easily the most fun addicting.

I didn't like the changes made to DW for the PSP (battlefields divided into zones that you have to "liberate" by defeating all of the enemy troops in that zone), a lack of healing items (instead you have to heal at supply bases, which takes precious time away from the game clock), and sub-par graphics (at least when compared with games like Twisted Metal and Lumines). The only positive new feature is the ability to have the playable generals as bodyguards. It would be nice to see that in the console version. I also felt that the time limits on the battles were much too short. They barely give you enough time to finish, even if you take the most direct route to victory (which is annoying since I like to roam the battlefied killing every enemy general when I play the console DW).

Untold Legends was also a disappointment. I like Champions of Norrath and Baldur's Gate: Dark Alliance (from which the combat system in UL is derived), but I disliked this game. The load times are horrendous, and the lack of 4 shoulders buttons means that you have to press multiple buttons on the controller in order to block. It would seem like that feature would be important enough to map to one button, but apparently Sony doesn't think so.

In contrast, Twisted Metal: Head-On is an excellent game, especially for fans of the series. There are some new cars, new maps, and redesigned versions of old maps (it was nice to see L.A. and Paris return, in particular). The graphics are some of the best on the PSP, and ability to play online is a nice bonus (unfortunately PSP ownership hasn't yet reached the point where I can find a lot of opponents :( ).

Getting back to Lumines, it is a great puzzle game. The gameplay is somewhat more similar to Tetris Attack than the original Tetris, since you are trying to form rectangles instead of lines. The different skins and music (which changes according to your peformance) add a lot to the game. Although I have not tried it yet, the wireless vs. mode seems very interesting.

When I went to see Star Wars Ep.3 on opening night, there were several people in the theater with PSPs. After seeing that, I will probably start bringing mine to movies so that I can take advantage of the wireless connectivity of the system :thumb: .

PostPosted: Wed Jun 08, 2005 6:40 am
by Tommy
What makes block games so addictive?

PostPosted: Wed Jun 08, 2005 7:21 am
by cbwing0
Tom Dincht wrote:What makes block games so addictive?
The rules are generally simple, but the game itself takes a great deal of skill to master. Most block games also don't take much time to play, so they are a good choice when players don't have 2+ hours to grind and quest in an RPG or run though a complete level in an adventure game. Puzzle games are some of the few games left today that still have significant numerical scores attached to performance, which adds a competitive element.

For these reasons, puzzle games (not just block games) are addictive. Some great non-block puzzle games are Columns, Bust-a-Move, Super Monkey Ball, and Breakout.

PostPosted: Wed Jun 08, 2005 8:29 am
by desperado
cbwing0 you forgot to mention the pulsating lights, the music is made by you playing and did i mention its really flashy?

PostPosted: Wed Jun 08, 2005 8:42 am
by cbwing0
Desperado wrote:cbwing0 you forgot to mention the pulsating lights, the music is made by you playing and did i mention its really flashy?

Hmmm...

cbwing0 wrote:The different skins and music (which changes according to your peformance) add a lot to the game.

I think I did mention it. Strictly speaking the music is changed rather than made by playing, since there is always some sort of backgroun music accompanying the game. Either way it is a cool innovation in the puzzle genre.

PostPosted: Wed Jun 08, 2005 12:18 pm
by Tommy
Bust-A-Move, and look at me thinking it was a Dance Dance Revolution rip-off.

PostPosted: Wed Jun 08, 2005 12:46 pm
by cbwing0
Nope...it's a fun puzzle game that for some reason features Bubble Bobble characters (a game which is debatably a puzzle game or a platformer).

Image Image

PostPosted: Wed Jun 08, 2005 2:36 pm
by Tommy
Bubble Bobbler charcter....oh, ok that eliminates all confusion......
oh, wait, what are Bubble Bobblers?

PostPosted: Wed Jun 08, 2005 4:40 pm
by Yojimbo
Edit: Already answered nevermind

PostPosted: Thu Jun 09, 2005 12:38 pm
by Tommy
So what`s Bust-A-Groove? The sequel.

PostPosted: Thu Jun 09, 2005 1:00 pm
by cbwing0
Nope...Bust-a-Groove is an actual dancing game that is totally unrelated to Bust-a-Move (confusing, isn't it?).

To answer your other question, Bubble Bobble is a platformer/puzzler, depending on how you interpret the genres. It was originally released on the NES, but is also on the SNES (probably the Game Boy as well). The object of the game is the defeat all of the enemies by capturing them in bubbles that are spit out by the little dragon character. It is somewhat similar to Rainbow Island, if that helps.

Edit: In case you're interested, there is a free flash version of Bubble Bobble available here: http://www.compfused.com/directlink/478/

The controls are:
Ctrl-Start, shoot bubble
Space-Jump
Arrow keys-move

PostPosted: Thu Jun 09, 2005 1:24 pm
by Tommy
Oh, Bust-A-Move, I have played that. Bust-A-Groove is what I thought was the dance dance R. Ripoff. Doesn`t Square make Groove?

PostPosted: Thu Jun 09, 2005 1:30 pm
by cbwing0
Yes, Bust-a-Groove is made by Square. Bust-a-Move and Bubble Bobble are made by Taito.

PostPosted: Thu Jun 09, 2005 1:55 pm
by Tommy
Didn`t they make a sequel called "Bust-A-Move" 2?

i played BUM2 at a skating rink arcade.

PostPosted: Thu Jun 09, 2005 4:13 pm
by cbwing0
Yes, there was a sequel (several, in fact), including one on the PS2.

PostPosted: Thu Jun 09, 2005 6:24 pm
by Tommy
Oooh, I beat it has a gwipping pwot, mind-bwowing gwaphix ,and character design that wocks!!!!!!!!

No, seriously, I might consider buying it if it`s cheap. i`d assume it would be cheap unless it`s more than a puzzle game.