Games to lose top-notch voice actors?
PostPosted: Thu Apr 14, 2005 11:38 pm
I saw this story on Gamespot...
http://www.gamespot.com/news/2005/04/14/news_6122298.html
Man, the gamin' industry has been taking some possible fatal blows, lately.
http://www.gamespot.com/news/2005/04/14/news_6122298.html
Gamespot News wrote:-the vocal marriage between actors and games may be silenced. According to online trade Web site Variety.com (registration required), the contract between the Screen Actors Guild and the American Federation of Television and Radio Artists with game publishers expires tomorrow.
Apparently, it's not just a simple case of adding a zero to the contract and continuing with the process. Because the use of top-tier actors and SAG members in games is relatively new, the gaming industry has little experience negotiating deals with outside agencies and hasn't formed any collective bargaining agreement or representative organization to deal with such issues.
According to Variety.com, the current contract pays actors on a one-time basis without residuals, something that doesn't fly with the movie biz. With some games reporting opening weekends that make Hollywood jealous (according to Microsoft, Bungie's Halo 2 topped $100 million on its first day of sales), actors may be asking for royalties for their contributions.
Man, the gamin' industry has been taking some possible fatal blows, lately.