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Naruto: Gekitou Ninja Taisen 3
PostPosted: Sat Dec 04, 2004 12:57 pm
by Mr. SmartyPants
http://www.play-asia.com/paOS-13-71-48-77-1-15-naruto-70-9qa.html#
yes! It's out! Must buy!
theres more characters! Including CHouji, Shino, Tsunade, Jirayi, Ten-Ten, and Temari
whos getting? I will for christmas!
the only downside is that it takes forever to unlock all characters =(
PostPosted: Sat Dec 04, 2004 9:42 pm
by Esoteric
I have it already!! Yes, my fanatical friend too; she unlocked ALL the character in six days. It's loads of fun, but really not much different than 2.
I'm currently stuck on one of the story mode missions though. One of the new things in mission mode is that you don't always win by just beating the opponent. You occasionally have to perform certain moves to win. According to a hint website, I'm supposed to hit Ochimaru with a 2-hit combo then finish him with a Rangesan special. I must still be doing something wrong though, because I can't win. Aack!! Sooo, frustrating.
PostPosted: Sat Dec 04, 2004 9:44 pm
by Mr. SmartyPants
yup, i have the second and i unlocked all characters (man, i kept doing that shado genjutsu event battle OVER and OVER with zabuza, it drove me to the point of insanity)
ill get it for christmas, hopefully the store i go to has it (it has many imports)
PostPosted: Sat Dec 04, 2004 10:26 pm
by glitch1501
i might get this for christmas
PostPosted: Sun Dec 26, 2004 12:50 pm
by Mr. SmartyPants
well, i bought it today (well, my sister bought it for me, for christmas actually)
ah, good stuff. I finished most of the missions
its kinda hard to navigate the menus and such. So use the faqs ar gamefaqs.com for the menu and mission faqs. Excellent game
PostPosted: Mon Dec 27, 2004 8:53 am
by kaji
I may be asking silly questions here, but please bare with me.
This is an import game, right? I mean, they dont have a NorthAmerican Translation, right?
So, can you play imports (such as the japanese version) on your GC with out having to modify it?
I know that differant releases for PS2 dont work on differant systems. The Europe release of a game, for example, will not work on your North American PS2. Is this not the case with GC games?
Anyway, I just thought I would ask.
Thanks for humoring me,
-kaji
PostPosted: Mon Dec 27, 2004 1:39 pm
by Esoteric
Correct, this is an import game. There are two ways I know of to play an import game on a US Gamecube.
A: Open it up and mod it, which is what I did.
B: Use a FreeLoader. This is essentially a bootdisk you can buy. You stick it in the Cube first, then swap in the import game and it allows the game to be played. But there are some import games which the Freeloader doesn't work with, so check before you buy.
PostPosted: Mon Jan 03, 2005 10:33 am
by kaji
Thanks Esoteric, thats pretty much what I thought.
But isnt it illegal to 'chip' (exchange the mod chip) your game system?
-kaji
PostPosted: Mon Jan 03, 2005 6:08 pm
by Mr. SmartyPants
i doubt its illegal, after all, its YOUR system. But it DOES void the warranty
PostPosted: Wed Jan 05, 2005 1:52 pm
by Esoteric
Yeah, for a Cube, you aren't actually installing a mod chip. You're just doing a little soldering for a jumper on the motherboard. It's not illegal... but it does void your waranty.
PostPosted: Wed Jan 05, 2005 5:25 pm
by Mr. SmartyPants
how do you mod a gamecube by the way?
PostPosted: Thu Jan 06, 2005 8:39 pm
by Esoteric
Uh, let's see if I can remember the details.
Flip the Cube over and use a special hex-style security bit screwdriver to loosen the screws. Flip 'er back over and take off the top. The motherboard is buried under the disc reader and fans, so you have to remove them. (Twelve or fourteen screws holding it all together). You also have to gently disconnect the flat tapewire for the controller sockets. With all of this stuff now off, you then have to remove the heat sync.
Once the mother board is finally exposed you must find the jumper leads marked R5(?) It's either R6 or R5. On a US cube, it'll be the only one of the two with open leads...the other will have a capacitor on it. Now, if you're a circuit board techie, there is someplace else, another lead you can solder instead. I only remember the R5 way.
You must solder a piece of wire to each of the SUPER SMALL leads, without soldering the whole mess together. This is where the Cube lives or dies, screw up too badly and well...you now have a lovely doorstop. Some people have also tried using glue and tape instead...with moderate success.
Cut a hole somewhere on the back of your Cube to install a toggle switch. Solder the wires to the switch. Flipping the switch one way is US, the other JPN. Make sure any exposed portions of your wire or switch aren't in a position to 'ground out' on the metal housing.
Then, put the whole thing back together, being extra careful to get a solid contact between the heat sync and motherboard. Simple, huh? hehe. There used to be lots of tutorial's online, even IGN had one, but I think it became too much of a problem with people destroying their Cube's. So, don't try it unless you're mechanically inclined and good with a soldering iron. There may still be a real tutorial somewhere that has pictures of the actual circuit (they were very helpful). Or there are people who you will mod it for you...for a price.
Should anybody try this based only on my brief description of the process, beware! It's dangerous. You've been warned, so don't blame me if you wreck your Cube or burn yourself with a soldering iron.
PostPosted: Fri Jan 07, 2005 2:38 pm
by Mr. SmartyPants
i think im more happy with my freeloader ^^;;
PostPosted: Mon Jan 10, 2005 9:49 am
by Esoteric
Yeah, I had 'profesional help' with mine, otherwise I'm sure I'd have a door stop. But I did give it the Cube a really cool watermelon paint job all by myself (i'm quite proud of that).