everdred12a wrote:The support ability 'Tame'. It only works on monsters.
Math Skill overrides Silence if I remember correct, and is instantaneous. Plus, unless you use a Chemist or equip the horrible Item-Throw ability, Items are very restricted in their range. But don't forget about the pseudo-priest, the Monk. Stigma Magic (aka Esuna), Chakra (free HP/MP recovery), and Revive are all instant and you don't have to buy anything to use them.
Kaemmerite wrote:Math skill does indeed work even if silenced.
Now, I use Chemists in the first part of the game, because they're useful, but after Chapter 1, I don't use them anymore other than to learn Auto-Potion abilities.
Now, as far as Monks. I've never found their Revive skill to be useful, for the simple fact that it has a height range of 0. Since there are very few maps that don't have hills of some sort, Revive almost never works. Chakra is insanely useful though, as is Stigma Magic. Still, I prefer a good Priest. Say what you will, Bob, but a Priest with Quick Charge and Auto-Potion is nearly unstoppable. Nothing like casting Raise 2 in 2 turns.
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