Tom Dincht wrote:Oh, come on X and Megaman are basically the same person. X is just a futuristic remodel. Same personality.
Zar wrote:Praise God for all things awesome. Life ROCKS!!!!!!!!!!!!!!!!!!!!!!
Chosen Raven wrote:I recently finished MMX1-8 and MMX:Command Mission. I had a great time with these games...except for X7, but I'll get to that in a moment.
Picking up where I left off, I found X6 to be a good game. It was better than X5 but not quite as good as X1-4. It was the hardest one yet, but I didn't really mind that...until High Max showed up. Geez, you'd think Capcom would at least give you a hint about how to beat him. I hit him with every weapon I had and didn't even dent him. I found out that the shadow armor could beat him, but if you fight him late in the game, the shadow armor's lack of abilities make it to where you can't progress through the level after the fight. That marked the only time I had to cheat in an MMX game. Made me so mad. The reploid saving was a bit annoying as well, mainly because if one died they were gone forever. Sure it was realistic, but that didn't make it fun. The translation for the game was horrible. It's so bad that I just don't see how it wasn't caught and fixed. Enough of the bad stuff. The music was the best in the entire series. I especially liked the beginning and ending themes. I actually liked the story. Well, what I could understand of it(crappy translation). There were also some fun boss fights(Gate, Zombie Sigma). Then there's the gameplay which is, of course, great. All in all it was a fun game.
Mega Man X7. One word sums up this game: travesty. The only good thing was the voice acting. While not great, it was much better than X4's. Except for X, who's voice actor sounds like he's constantly yelling his lines. Now for the bad stuff. Everything else. The 3D portions of the game are awful. You get hit by enemies you can't see, it's hard to correctlly target enemies, and you can't tell how far away platforms are(the hardest part about the final Sigma fight isn't Sigma himself, but trying to jump in the right direction of a platform). I wonder whose idea it was to eleminate the gameplay that makes the Mega Man series what it is and replace it with this garbage. Zero is completely useless as a character. His sabre has such crappy range that he spends more time getting hit than hitting. X and Axl play almost exactly alike. Since this is Axl's first appearence, you'd think they would have made him more unique(his copy ability is only used to get to secret areas). Speaking of Axl, he obviously is meant to be the focus of the game which should have been named MMX7:Axl. I don't have a problem with the Axl character, it's just that this is an X game. You should be able to play as the title character from the start and not have to unlock him. Instead, X is sitting around whining about fighting and such(thank God they changed his character for the better in X8 and Command Mission). Also, because the story focuses on Axl, X7 doesn't move the series storyline ahead at all. Axl should have been an important part of the story, just not the focus. There are plenty of questions in the X series that still havn't been answered. Another thing that annoyed me is that the specific weapons that are supposed to be used on specific bosses hardly hurt them. You'll have just as much luck with X's buster if not better. This was easily the worst game in the series so far.
I have a new favorite Mega Man X game. Mega Man X8. X finally has a good voice and the rest of the cast ain't bad either. Capcom must have gotten alot of complaints about X7 because X8 returns to its 2D format. And they've managed to greatly improve upon it. Zero plays better than ever. He swings his sabre in the perfect arc(hitting enemies above and in front) to make up for his lack of range. I love that they gave him different weapons to use as well. Fans, a hammer, a glave, hand-to-hand and the Sigma sword. Equip him with the Sigma sword and he becomes the best character in the game except against bosses where he's only over shadowed by Ultimate Armor X. Axl is now truly his own character. He plays completely different from X and Zero with his rapid fire, wall cling, hovering and and 360 degree aiming abilities. He really adds to the enjoyment of the game. X is improved as well. His Icarus and Hermes armor's have abilities we've never seen before in the X series. For example there's the Icarus helmet part which allows X to hurt enemies simply by jumping straight up, and the Hermes arm part which lets you shoot a three-way powered-up X-buster shot. Then theres X's Ultimate armor which is basically a mix of parts of the Icarus and Hermes armors with the (finally usefull) invinsible dash(it utterly destroys bosses). I also like how the weapons you get from bosses are different for each character. The ice weapon for Axl is a gattling gun that shoots ice bullets, for X it's a two-way ice shot, and Zero jumps straight up in the air while spinning an ice sabre. The stages are very well designed. They contain some unique challenges and puzzles. Avalanche Yeti's stage is basically a combat focused racer where each of the three characters' rides have unique weapons. Zero's bike shoots short range, powerful beams that cover a wider area than the others. X has pretty short range beams that can be charged to shoot powerful long range shots. Axl has medium range but extremely fast firing shots. If there's one stage I don't like it's Electric Man-O-War's. The whole level is you flying around in a vehicle trying to shoot down Man-O-War. The vehicle plays the same no matter what character you use and it's very hard to aim you shots. Other than that, the stages are the best the series has seen. The navagator system is a nice touch and it introduces two new characters: Layer and Palette. At least these characters get an introduction this time. This also happens to be the first game where [SPOILER] Sigma isn't the true final boss, [/SPOILER]which is a nice change. X8 also has the best secrets of any game in the X series. Fullfill the right conditions and you can play as Alia(who plays like X), Layer(who plays like Zero), Pallete(who plays like Axl), Utimate Armor X, Black Zero, and White Axl. There are also different endings and secret items. Words cannot express how much I love this game.
Whew, it's getting late. I guess I'll talk about Command Mission tommorow.
Well, in X7, I found the enimies easy to target in 3D mode as well as the whole game itself as opposed to the 3rd to last boss.
I have heard nothing good about X8 so I`ll try it again.
I disagree with the voice acting statement about X7 though...but to each their own. I really, really hated Zero's voice in X7
Tom Dincht wrote:The PSP release thing you`re talking about is only for Megaman 9.
Chosen Rave, I really meant nothing good about X8.
I just follow the opinion of my cousin who is a hardcore Mega Man fan. He said X7 sucked but I disagreed. He said X8 was even worse.
And I seriously doubt X9 will be the last X game. As long as they keep making money, Capcom will keep making them. Although...
I really liked Axl, personally, his Master Weapons were insanely useful.
the megaman zero games were pretty good but i stopped playing it after i beat the first one.
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