Tenshi no Ai wrote:(the game set up is REALLY bugging me with the abilities and how you can't chose a skill AND item etc)
but how to you add items to the character inventory? For example I just bought a ton of pheonix downs and have other stuff like eithers and x potions etc. but when I used the item option in battle, it ONLY gave me the choice of potion and something else -_-'
everdred12a wrote:If you want to, I suggest finding 3 normal characters you want to use and stick with them (I usually go to the Soldier Office and make 3 with names that I like XD ).
Wise Dragon wrote:Latter you can unlock the mediator job and you can make peole from the opposite side join your team permanently. Its a good way to fast recruit people with skills you dont have yet, like summoners or Samurai.
Wise Dragon wrote:There was this one Time i was being a littel sadistic and I wanted the combat boots from this guy in the wilderness so I forced him to join and striped him of all his clothes and let him go. My friend laughed at me cause he said i was like some tyrant General.
Wise Dragon wrote:Latter you can unlock the mediator job and you can make peole from the opposite side join your team permanently. Its a good way to fast recruit people with skills you dont have yet, like summoners or Samurai.
Tenshi no Ai wrote:(I should get me a chocobo^^)
MasterDias wrote:You get one automatically actually. He's a pretty good unit. I used him in my party for awhile.
Also, about what everdred12a was saying:
Geomancers - The status effects are nice, but by the time I got around to using one, I found that this was offset by their attack power which was generally inferior to the rest of my units. But, whatever works for you...
Calculators - Three major problems with this unit:
1.Most complicated unlocking requirements next to Mimes, so it's unlikely you will get it for awhile.
2.If you screw up, he/she will damage all of your own units, and none of the enemies, which makes them quite difficult to use and more of a hassle than most people want.
3.Very slow.
Actually, Mediators aren't that good. It's far easier to just get the Samurai class on your own. The skill necessary to invite people (aptly called Invitation) typically has a very low success rate, around 15%. Inviting people is very long and drawn out. In fact, it's a lot easier (and better in the long run) to invest in Thieves. Thieves can just steal the equipment right off the enemies' backs, rather than go through the rigamarole of inviting, taking their stuff, then dismissing them.
everdred12a wrote:1. They're not complicated at all to unlock. They require lv 4 Priest, lv 4 Wizard, lv 3 Oracle, and lv 3 Time Mage. If you try to get just the basic magic that works with Math Skill (ie Bolt, Bolt 2, Cure, Protect, Shell, Blind, Sleep, Haste, Slow, etc) you'll have the class in no time. It's not nearly as difficult to get as you make it sound.
2. It's kind of tough to screw up. I wouldn't suggest putting it on Auto-Battle when you use Math Skill, because the computer chooses strange spells sometimes, and the computer is programmed to use Math Skill so long as it targets more opponents than allies. I remember one time it auto-calculated Death and killed half of my party, but left the enemies primarily unharmed. You never use Auto-battle for Math Skill. Besides, Math Skill isn't set in stone until you tell the computer to execute. You can look at who's being targeted by the spell at any time while picking the Math Skill commands. And have you ever thought about metagaming against it? Make a party of knights and give them all Excaliburs, then Holy the whole field XD
Tenshi no Ai wrote:Wow lots more tips here... I should find a walkthrough and see what it takes to unlock all the classes^^ I remember when I played Tactics Advance think I ended up having every class, but the Vierra summoner (which takes the most work to get and all). I almost thought the orginal Tactics was a bit of a step down because yes, it does have a lot of classes of male and female, but I thought it was fun that you can pick what race you want and certain races can only do certain jobs^^
MasterDias wrote:But that all depends on whether you train all four units. For me, I never bothered too heavily with Oracles and Time Mages early on. Some of their spells may be useful but they are too specialized for my tastes as individual units.
To get the most out of the Calculator, you would have to constantly switch between all four classes to learn most of the Math Skill magic.
Bobtheduck wrote:Don't mediators gain that "auto-invite" ability, though... The one that people (and animals) tend to join you when they're nearly dead?
Don't EVER ditch items... It's more than just life and health... Items are for stuff like silence and MP replenishing, too... If you are silenced or have no MP, all those glorious priest abilities aren't going to mean anything... Not only that, but items are instantaneous, wheras spells take time... I've never found much use for a priest...
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